{
    "cat-blocks/@description": "重新获取2020年愚人节首次推出的编辑器猫猫帽子积木。",
    "cat-blocks/@info-watch": "当编辑器打开时，“看向鼠标”设置可能会影响性能。",
    "cat-blocks/@name": "猫积木",
    "cat-blocks/@settings-name-watch": "跟随鼠标",
    "editor-devtools/@description": "为编辑器添加了新的菜单选项：复制/粘贴积木，更好的积木整理，以及更多功能！",
    "editor-devtools/@name": "开发者工具",
    "editor-devtools/@settings-name-enableCleanUpPlus": "增强“整理积木”",
    "editor-devtools/@settings-name-enablePasteBlocksAtMouse": "在鼠标指针处粘贴积木",
    "find-bar/@description": "可以查找并跳转至积木，造型和声音。电脑用户可以按Ctrl+←和Ctrl+→来导航至上一个或下一个积木。",
    "find-bar/@info-developer-tools": "此插件曾是“开发者工具”的一部分，后来放到了这里。",
    "find-bar/@name": "查找积木",
    "middle-click-popup/@description": "鼠标中键或Shift+左键单击代码区域，或者按Ctrl+空格键弹出积木搜索窗口。输入积木名称（或部分名称），然后将积木拖入代码区以添加到项目中。可以使用上下键和Enter键导航菜单，支持Tab键自动补全。为了防止菜单关闭，可以在拖出积木时按住Shift键。",
    "middle-click-popup/@info-developer-tools": "这个插件之前是“开发者工具”插件的一部分，但现在移到了这里。",
    "middle-click-popup/@name": "根据名字插入积木",
    "middle-click-popup/@settings-name-popup_max_height": "弹窗的最大高度",
    "middle-click-popup/@settings-name-popup_scale": "弹窗中积木的大小",
    "middle-click-popup/@settings-name-popup_width": "弹窗的宽度",
    "jump-to-def/@description": "可以让你用鼠标滚轮或Shift+鼠标左键跳转至自制积木的代码。",
    "jump-to-def/@info-developer-tools": "此插件曾是“开发者工具”的一部分，后来移到了这里。",
    "jump-to-def/@name": "跳至自制积木",
    "reorder-custom-inputs/@description": "允许在“制作新的积木”页面，重新排列自制积木的参数顺序。",
    "reorder-custom-inputs/@name": "可重新排序的自制积木参数",
    "reorder-custom-inputs/@settings-name-InsertInputsAfter": "在选中的输入框后插入新的输入框",
    "editor-searchable-dropdowns/@description": "让你能够搜索积木下拉菜单中的选项",
    "editor-searchable-dropdowns/@name": "积木下拉菜单搜索框",
    "data-category-tweaks-v2/@description": "给变量区不同种类的变量分组",
    "data-category-tweaks-v2/@name": "变量区分组",
    "data-category-tweaks-v2/@settings-name-moveReportersDown": "将变量/列表设置积木移到变量和列表上方",
    "data-category-tweaks-v2/@settings-name-separateListCategory": "列表单独分组",
    "data-category-tweaks-v2/@settings-name-separateLocalVariables": "分离“仅适用于当前角色”的变量",
    "block-palette-icons/@description": "在标识块类别的彩色圆圈内添加图标。",
    "block-palette-icons/@name": "积木调色板类别图标",
    "hide-flyout/@description": "隐藏积木栏，除非鼠标悬停在积木栏上方。点击锁定图标来固定积木栏，也可以使用“类别区点击”模式，当点击积木类别图标时显示/隐藏积木栏。",
    "hide-flyout/@info-hoverExplanation": "“积木区悬停”模式可能会将你的脚本删除。你还可以试试其他模式。",
    "hide-flyout/@name": "自动隐藏积木区",
    "hide-flyout/@settings-name-lockLoad": "默认打开",
    "hide-flyout/@settings-name-speed": "动画速度",
    "hide-flyout/@settings-name-toggle": "模式",
    "hide-flyout/@settings-select-speed-default": "默认",
    "hide-flyout/@settings-select-speed-long": "缓慢",
    "hide-flyout/@settings-select-speed-none": "立即",
    "hide-flyout/@settings-select-speed-short": "快速",
    "hide-flyout/@settings-select-toggle-category": "类别区点击",
    "hide-flyout/@settings-select-toggle-cathover": "类别区悬停",
    "hide-flyout/@settings-select-toggle-hover": "积木区悬停",
    "mediarecorder/@description": "在编辑器菜单栏添加“开始录制”按钮，用于录制作品的舞台区。",
    "mediarecorder/@name": "作品录制工具",
    "drag-drop/@description": "让你将文件直接拖入角色区并导入！当然，你还能将文字文件拖入文字输入框中。",
    "drag-drop/@name": "文件拖放",
    "drag-drop/@settings-name-use-hd-upload": "使用高清图片上传",
    "debugger/@description": "向编辑器添加一个新的“调试器”窗口。允许使用“日志”、“警告”和“错误”积木在调试器窗口的日志选项卡中记录日志。当执行“断点”积木时，作品将暂停。可以在调试器窗口的“线程”选项卡中查看所有正在运行的积木栈，并且在暂停时，可以使用“单步执行”按钮执行下一个积木。在“性能”选项卡中，可以查看每秒帧数和克隆数量的曲线图。",
    "debugger/@name": "调试器",
    "debugger/@settings-name-fancy_graphs": "带动画的曲线图（可能影响性能）",
    "debugger/@settings-name-log_broadcasts": "记录广播日志",
    "debugger/@settings-name-log_clear_greenflag": "当绿旗被点击时清除日志",
    "debugger/@settings-name-log_clone_create": "记录克隆日志",
    "debugger/@settings-name-log_failed_clone_creation": "当克隆体数量超出限制时，产生日志",
    "debugger/@settings-name-log_greenflag": "记录绿旗点击日志",
    "pause/@description": "在绿旗按钮旁边增加一个暂停作品的按钮。",
    "pause/@info-keybind": "作品也可以用Alt+X暂停 (macOS上是Option+X)。",
    "pause/@name": "暂停按钮",
    "mute-project/@description": "Ctrl+鼠标左键点击小绿旗切换静音或取消静音。",
    "mute-project/@info-macOS": "在 macOS 上，用 Cmd 键代替 Ctrl 键。",
    "mute-project/@name": "静音",
    "vol-slider/@description": "在绿旗旁添加一个声音滑动条",
    "vol-slider/@name": "项目声音滑动条",
    "vol-slider/@settings-name-always": "总是显示音量滑竿",
    "vol-slider/@settings-name-defVol": "默认音量",
    "clones/@description": "在编辑器中的舞台上方添加一个计数器，显示克隆体总数。",
    "clones/@name": "克隆计数器",
    "clones/@settings-name-projectpage": "显示在作品页面",
    "clones/@settings-name-showicononly": "只显示图标",
    "mouse-pos/@description": "在编辑器的舞台上方显示鼠标x/y坐标。",
    "mouse-pos/@name": "显示鼠标坐标",
    "color-picker/@description": "在取色器增加一个16进制颜色代码的输入框。",
    "color-picker/@name": "16进制取色器",
    "remove-sprite-confirm/@description": "当你在项目中删除一个角色时，询问是否确认。",
    "remove-sprite-confirm/@info-restoretip": "提示：如果您不小心删除了角色、造型或声音，您可以通过单击菜单栏中的编辑，然后点击还原来恢复删除内容。",
    "remove-sprite-confirm/@name": "删除角色确认框",
    "block-count/@description": "在编辑器菜单栏上显示作品里积木的总数。原先是拓展“角色和积木数量”的一部分。",
    "block-count/@name": "积木数量",
    "onion-skinning/@description": "在编辑造型时显示上一个或下一个造型的透明叠加层。由造型编辑器下方，缩放按钮旁边的按钮控制。",
    "onion-skinning/@name": "洋葱皮",
    "onion-skinning/@settings-name-afterTint": "后面造型染色",
    "onion-skinning/@settings-name-beforeTint": "前面造型染色",
    "onion-skinning/@settings-name-default": "默认开启",
    "onion-skinning/@settings-name-layering": "默认图层位置",
    "onion-skinning/@settings-name-mode": "默认模式",
    "onion-skinning/@settings-name-next": "默认的后面造型数",
    "onion-skinning/@settings-name-opacity": "不透明度（%）",
    "onion-skinning/@settings-name-opacityStep": "不透明度步长（%）",
    "onion-skinning/@settings-name-previous": "默认的前面造型数",
    "onion-skinning/@settings-select-layering-behind": "后面",
    "onion-skinning/@settings-select-layering-front": "前面",
    "onion-skinning/@settings-select-mode-merge": "融合图片",
    "onion-skinning/@settings-select-mode-tint": "颜色染色",
    "paint-snap/@description": "将造型编辑器中的对象吸附到边界框和矢量点。",
    "paint-snap/@name": "造型编辑器吸附",
    "paint-snap/@settings-name-boxCenter": "从选中框中心对齐",
    "paint-snap/@settings-name-boxCorners": "从选中框角落对齐",
    "paint-snap/@settings-name-boxEdgeMids": "从选中框边缘中点对齐",
    "paint-snap/@settings-name-enable-default": "默认开启",
    "paint-snap/@settings-name-guide-color": "吸附引导色",
    "paint-snap/@settings-name-objectCenters": "吸附到物体中心",
    "paint-snap/@settings-name-objectCorners": "吸附到物体角落",
    "paint-snap/@settings-name-objectEdges": "吸附到物体边缘",
    "paint-snap/@settings-name-objectMidlines": "吸附到物体中线",
    "paint-snap/@settings-name-pageAxes": "吸附到页面x和y轴",
    "paint-snap/@settings-name-pageCenter": "吸附到页面中心",
    "paint-snap/@settings-name-pageCorners": "吸附到页面角落",
    "paint-snap/@settings-name-pageEdges": "吸附到页面边缘",
    "paint-snap/@settings-name-threshold": "吸附距离",
    "default-costume-editor-color/@description": "更改造型编辑器的颜色和轮廓大小。",
    "default-costume-editor-color/@name": "自定义缺省造型编辑器颜色",
    "default-costume-editor-color/@settings-name-fill": "默认填充色",
    "default-costume-editor-color/@settings-name-persistence": "在切换工具时，使用之前使用的颜色而不是重置颜色",
    "default-costume-editor-color/@settings-name-stroke": "默认轮廓色",
    "default-costume-editor-color/@settings-name-strokeSize": "默认轮廓大小",
    "bitmap-copy/@description": "允许你将位图图片从造型编辑器复制到系统剪贴板中，以便将其粘贴到其他网站或软件中。",
    "bitmap-copy/@info-norightclick": "不支持“右键点击→复制”。你必须在选择位图图像时按Ctrl+C来复制。",
    "bitmap-copy/@name": "位图复制",
    "2d-color-picker/@description": "用 2D 颜色选择器替换角色编辑器中的饱和度和亮度滑块。在拖动光标的同时按住 Shift 以更改单个轴上的值。",
    "2d-color-picker/@name": "2D 颜色选择器",
    "paint-skew/@description": "在侧边缩放对象时，按住 Ctrl 键以倾斜它。在倾斜对象时按住 Alt 键以从中心倾斜它。",
    "paint-skew/@info-useCmdOnMac": "在 macOS 上，使用 Command 键代替 Control 键，使用 Option 键代替 Alt 键。",
    "paint-skew/@name": "在造型编辑器中倾斜",
    "better-img-uploads/@description": "在“上传造型”按钮上方添加一个新按钮，该按钮自动将上传的位图图像转换为 SVG（矢量）图像，以避免丢失质量。",
    "better-img-uploads/@info-notSuitableEdit": "如果您打算在上传后编辑图像，请避免使用高清图片上传按钮。",
    "better-img-uploads/@name": "高清图片上传",
    "better-img-uploads/@settings-name-fitting": "图片大小",
    "better-img-uploads/@settings-select-fitting-fill": "拉伸以填充画布",
    "better-img-uploads/@settings-select-fitting-fit": "缩小以适应画布",
    "better-img-uploads/@settings-select-fitting-full": "原始大小",
    "pick-colors-from-stage/@description": "允许造型编辑器中的取色器在舞台上取色。",
    "pick-colors-from-stage/@name": "在舞台上使用选色器",
    "custom-block-shape/@description": "随意更改积木形状！",
    "custom-block-shape/@info-paddingWarning": "这些设置的效果只有你能看到。当其他用户浏览你的作品时，作品中的积木可能会重叠。",
    "custom-block-shape/@name": "自定义积木形状",
    "custom-block-shape/@preset-description-default2": "很向 Scratch 2.0 积木的形状",
    "custom-block-shape/@preset-description-default3": "Scratch 3.0 积木的正常显示",
    "custom-block-shape/@preset-description-flat2": "去除了凹口和边角的 Scratch 2.0 块",
    "custom-block-shape/@preset-description-flat3": "去除了凹口和边角的 Scratch 3.0 块",
    "custom-block-shape/@preset-name-default2": "2.0 积木",
    "custom-block-shape/@preset-name-default3": "3.0 积木",
    "custom-block-shape/@preset-name-flat2": "扁平化 2.0 积木",
    "custom-block-shape/@preset-name-flat3": "扁平化 3.0 积木",
    "custom-block-shape/@settings-name-cornerSize": "圆角大小 (0-300%)",
    "custom-block-shape/@settings-name-notchSize": "缺口高度 (0-150%)",
    "custom-block-shape/@settings-name-paddingSize": "内边距 (50-200%)",
    "editor-square-inputs/@description": "让特定积木输入类型（如文本、颜色框）变成方形而不是圆形，就像 Scratch 2.0 中的那样。",
    "editor-square-inputs/@name": "方形积木输入",
    "editor-square-inputs/@settings-name-color": "颜色输入框",
    "editor-square-inputs/@settings-name-number": "数字输入框",
    "editor-square-inputs/@settings-name-text": "文本输入框",
    "zebra-striping/@description": "让同类的积木像斑马一样交替在亮色与暗色间。",
    "zebra-striping/@name": "交替积木颜色",
    "zebra-striping/@settings-name-intensity": "强烈度（0-100）",
    "zebra-striping/@settings-name-shade": "阴影",
    "zebra-striping/@settings-select-shade-darker": "暗色",
    "zebra-striping/@settings-select-shade-lighter": "亮色",
    "editor-compact/@description": "缩小编辑器中按钮，输入区，菜单栏等元素的大小，让代码区，造型编辑器和造型预览区域更大，和 Scratch 2.0 相似",
    "editor-compact/@info-hide-icons-update": "使用“自定义菜单栏”插件隐藏菜单栏图标",
    "editor-compact/@name": "紧凑的编辑器",
    "editor-compact/@settings-name-hideLabels": "隐藏造型和声音编辑器中的按钮标签",
    "custom-menu-bar/@description": "允许你隐藏特定的菜单栏内容，或移除他们的标签或图标。",
    "custom-menu-bar/@info-small-screens": "在小窗口中时，自动将文本标签替换为小图标。",
    "custom-menu-bar/@name": "自定义编辑器菜单栏",
    "custom-menu-bar/@settings-name-menu-labels": "显示菜单……",
    "custom-menu-bar/@settings-select-menu-labels-both": "图标和标签",
    "custom-menu-bar/@settings-select-menu-labels-icons": "只显示图标",
    "custom-menu-bar/@settings-select-menu-labels-labels": "只显示标签",
    "editor-theme3/@description": "设定编辑器中每一类积木的颜色",
    "editor-theme3/@name": "自定义积木颜色",
    "editor-theme3/@preset-description-black": "使积木变为黑色背景彩色文字",
    "editor-theme3/@preset-description-contrast": "Scratch 3.0 高对比度积木颜色",
    "editor-theme3/@preset-description-dark": "比默认颜色更加暗的颜色",
    "editor-theme3/@preset-description-new-dark": "比默认颜色稍微暗的颜色，适合暗黑主题",
    "editor-theme3/@preset-description-original": "Scratch 2.0 的积木颜色",
    "editor-theme3/@preset-description-tweaks": "使用 Scratch 3.0 中的颜色，其中事件、控制和自定义积木使用 Scratch 2.0 中的颜色",
    "editor-theme3/@preset-name-black": "黑",
    "editor-theme3/@preset-name-contrast": "高对比度",
    "editor-theme3/@preset-name-dark": "更暗",
    "editor-theme3/@preset-name-new-dark": "暗色",
    "editor-theme3/@preset-name-original": "Scratch 2.0 颜色",
    "editor-theme3/@preset-name-tweaks": "Scratch 3.0 调整",
    "editor-theme3/@settings-name-Pen-color": "扩展程序",
    "editor-theme3/@settings-name-comment-color": "积木批注",
    "editor-theme3/@settings-name-control-color": "控制",
    "editor-theme3/@settings-name-custom-color": "自制积木",
    "editor-theme3/@settings-name-data-color": "变量",
    "editor-theme3/@settings-name-data-lists-color": "列表",
    "editor-theme3/@settings-name-events-color": "事件",
    "editor-theme3/@settings-name-input-color": "输入框颜色",
    "editor-theme3/@settings-name-looks-color": "外观",
    "editor-theme3/@settings-name-motion-color": "运动",
    "editor-theme3/@settings-name-operators-color": "运算",
    "editor-theme3/@settings-name-sensing-color": "侦测",
    "editor-theme3/@settings-name-sounds-color": "声音",
    "editor-theme3/@settings-name-text": "文字颜色",
    "editor-theme3/@settings-select-text-black": "黑色",
    "editor-theme3/@settings-select-text-colorOnBlack": "黑底彩字",
    "editor-theme3/@settings-select-text-colorOnWhite": "白底彩字",
    "editor-theme3/@settings-select-text-white": "白色",
    "custom-block-text/@description": "让你可以自定义积木上的文本样式，包括调整大小、使用粗体文本或添加阴影。",
    "custom-block-text/@name": "个性化积木文本样式",
    "custom-block-text/@settings-name-bold": "粗体",
    "custom-block-text/@settings-name-shadow": "文字加阴影",
    "custom-block-text/@settings-name-size": "文本大小（%）",
    "editor-colored-context-menus/@description": "使积木的右键菜单背景颜色与积木的颜色对应。",
    "editor-colored-context-menus/@name": "彩色右键菜单",
    "editor-stage-left/@description": "像 Scratch 2.0 中一样在编辑器中将舞台移动到左侧。",
    "editor-stage-left/@info-reverseOrder": "为了更改舞台上方按钮的位置，使用“项目控件反向顺序”插件",
    "editor-stage-left/@name": "将舞台移到左侧",
    "editor-buttons-reverse-order/@description": "将绿旗和停止按钮向右移动，将全屏按钮向左移动，就像在 Scratch 2.0 中一样。",
    "editor-buttons-reverse-order/@name": "项目控件反向顺序",
    "variable-manager/@description": "在编辑器中的“声音”旁边添加一个选项卡，以便轻松更新变量和列表。",
    "variable-manager/@name": "变量管理器",
    "search-sprites/@description": "在角色面板内增加一个搜索框，以按名字搜索角色",
    "search-sprites/@name": "角色面板的搜索框",
    "sprite-properties/@description": "默认情况下隐藏角色属性面板，就像在Scratch 2.0中一样。点击选定角色上的信息按钮或双击角色，可以显示属性面板。若要再次隐藏面板，点击面板中的折叠按钮或双击角色。",
    "sprite-properties/@name": "折叠角色属性",
    "sprite-properties/@settings-name-autoCollapse": "当鼠标离开时自动收起角色面板",
    "sprite-properties/@settings-name-hideByDefault": "默认收起角色面板",
    "sprite-properties/@settings-name-transitionDuration": "动画速度",
    "sprite-properties/@settings-select-transitionDuration-default": "默认",
    "sprite-properties/@settings-select-transitionDuration-long": "缓慢",
    "sprite-properties/@settings-select-transitionDuration-none": "立刻",
    "sprite-properties/@settings-select-transitionDuration-short": "快速",
    "gamepad/@description": "使用 USB 或蓝牙控制器/游戏手柄与项目交互。",
    "gamepad/@name": "游戏手柄支持",
    "gamepad/@settings-name-hide": "未检测到控制器时隐藏设置按钮",
    "editor-sounds/@description": "连接或删除积木时播放音效。",
    "editor-sounds/@name": "编辑器音效",
    "folders/@description": "将文件夹添加到角色窗格，以及造型和声音列表。 要创建文件夹，请右键单击任何角色并单击“创建文件夹”。 单击文件夹以打开或关闭它。 右键单击角色以查看可以将其移动到哪些文件夹，或者将其拖放到打开的文件夹中。 此功能通过在您的角色名称的开头添加“[文件夹名称]//”来工作。",
    "folders/@info-notice-folders-are-public": "启用此功能的用户将能够看到您项目中的文件夹。 其他任何人都会正常看到角色列表（没有文件夹）。",
    "folders/@name": "角色文件夹",
    "block-switching/@description": "右键单击一个积木将其切换到相关积木。",
    "block-switching/@name": "切换积木",
    "block-switching/@settings-name-control": "控制积木",
    "block-switching/@settings-name-customargs": "自制积木参数",
    "block-switching/@settings-name-customargsmode": "显示自制积木的参数选项",
    "block-switching/@settings-name-data": "数据积木",
    "block-switching/@settings-name-event": "事件积木",
    "block-switching/@settings-name-extension": "扩展积木",
    "block-switching/@settings-name-looks": "外观积木",
    "block-switching/@settings-name-motion": "运动积木",
    "block-switching/@settings-name-noop": "显示切换积木为自己的选项",
    "block-switching/@settings-name-operator": "运算积木",
    "block-switching/@settings-name-sensing": "侦测积木",
    "block-switching/@settings-name-sound": "声音积木",
    "block-switching/@settings-select-customargsmode-all": "角色中所有自制积木的参数",
    "block-switching/@settings-select-customargsmode-defOnly": "当前自制积木的参数",
    "load-extensions/@description": "自动显示音乐、画笔、或其他拓展程序，无需手动操作。",
    "load-extensions/@name": "自动添加扩展",
    "load-extensions/@settings-name-music": "音乐",
    "load-extensions/@settings-name-pen": "画笔",
    "load-extensions/@settings-name-text2speech": "文字转语音",
    "load-extensions/@settings-name-translate": "翻译",
    "custom-zoom/@description": "为代码区域中积木缩放的最小值、最大值、速度和起始大小选择自定义设置，并自动隐藏控件。",
    "custom-zoom/@name": "自定义代码区域缩放",
    "custom-zoom/@settings-name-autohide": "自动隐藏缩放控件",
    "custom-zoom/@settings-name-maxZoom": "最大缩放 (100-500%)",
    "custom-zoom/@settings-name-minZoom": "最小缩放 (1-100%)",
    "custom-zoom/@settings-name-speed": "自动隐藏动画的速度",
    "custom-zoom/@settings-name-startZoom": "起始缩放 (50-500%)",
    "custom-zoom/@settings-name-zoomSpeed": "缩放速度 (50-200%)",
    "custom-zoom/@settings-select-speed-default": "默认",
    "custom-zoom/@settings-select-speed-long": "缓慢",
    "custom-zoom/@settings-select-speed-none": "立即",
    "custom-zoom/@settings-select-speed-short": "快速",
    "copy-reporter/@description": "在变量显示器 (右键菜单)，以及在积木返回值气泡上增加一个复制值的选项。",
    "copy-reporter/@name": "复制返回值积木的值",
    "initialise-sprite-position/@description": "改变新创建的角色被放置在舞台的位置。",
    "initialise-sprite-position/@name": "自定义新角色位置",
    "initialise-sprite-position/@settings-name-duplicate": "复制角色的位置",
    "initialise-sprite-position/@settings-name-library": "将角色库中的角色放置在随机位置",
    "initialise-sprite-position/@settings-name-x": "X 坐标",
    "initialise-sprite-position/@settings-name-y": "Y 坐标",
    "initialise-sprite-position/@settings-select-duplicate-custom": "特定的x/y坐标",
    "initialise-sprite-position/@settings-select-duplicate-keep": "和原角色相同",
    "initialise-sprite-position/@settings-select-duplicate-randomize": "随机",
    "blocks2image/@description": "右键单击代码区域以将积木导出为 SVG/PNG 图像。",
    "blocks2image/@name": "保存积木为图像",
    "remove-curved-stage-border/@description": "移除舞台周围的弯曲边框，让您可以看到角落。",
    "remove-curved-stage-border/@name": "移除弯曲的舞台边框",
    "transparent-orphans/@description": "调整编辑器中块的透明度，为孤立块（顶部没有帽子块的那些）和正在拖动的块提供单独的选项。",
    "transparent-orphans/@name": "积木透明度",
    "transparent-orphans/@settings-name-block": "积木透明度 (%)",
    "transparent-orphans/@settings-name-dragged": "正在拖动的块透明度 (%)",
    "transparent-orphans/@settings-name-orphan": "孤立积木的透明度 (%)",
    "paint-by-default/@description": "更改直接点击“选择一个角色/造型/背景/声音”按钮，默认打开“库”。",
    "paint-by-default/@name": "更改直接点击“选择一个…”的操作",
    "paint-by-default/@settings-name-backdrop": "直接添加背景",
    "paint-by-default/@settings-name-costume": "直接添加造型",
    "paint-by-default/@settings-name-sound": "直接添加声音",
    "paint-by-default/@settings-name-sprite": "直接添加角色",
    "paint-by-default/@settings-select-backdrop-library": "库",
    "paint-by-default/@settings-select-backdrop-paint": "绘制",
    "paint-by-default/@settings-select-backdrop-surprise": "随机",
    "paint-by-default/@settings-select-backdrop-upload": "上传",
    "paint-by-default/@settings-select-costume-library": "库",
    "paint-by-default/@settings-select-costume-paint": "绘制",
    "paint-by-default/@settings-select-costume-surprise": "随机",
    "paint-by-default/@settings-select-costume-upload": "上传",
    "paint-by-default/@settings-select-sound-library": "库",
    "paint-by-default/@settings-select-sound-record": "录制",
    "paint-by-default/@settings-select-sound-surprise": "随机",
    "paint-by-default/@settings-select-sound-upload": "上传",
    "paint-by-default/@settings-select-sprite-library": "库",
    "paint-by-default/@settings-select-sprite-paint": "绘制",
    "paint-by-default/@settings-select-sprite-surprise": "随机",
    "paint-by-default/@settings-select-sprite-upload": "上传",
    "block-cherry-picking/@description": "让你可以按住 Ctrl 键把单个积木从积木组中拖出（而不是积木以及后面连接的所有积木）。",
    "block-cherry-picking/@info-flipControls": "如果启用了\"翻转控件\"，则单独抓取积木将是默认行为。 按住Ctrl拖动整个脚本。",
    "block-cherry-picking/@info-macContextDisabled": "在 macOS 上，用 Cmd 键代替 Ctrl 键。",
    "block-cherry-picking/@name": "按 Ctrl 键拖动单个积木",
    "block-cherry-picking/@settings-name-invertDrag": "翻转控件",
    "hide-new-variables/@description": "不自动显示新创建的变量或列表的显示器。",
    "hide-new-variables/@name": "隐藏新变量",
    "editor-extra-keys/@description": "为“按下()键？”和“当按下()键？”积木增加更多按键选项，例如enter、点、逗号键，以及更多。这些按键甚至可对没有安装此插件的用户起作用。",
    "editor-extra-keys/@info-experimentalKeysWarn": "\"实验按键\"包括等号、斜杠、分号等。 它们可能不适用于所有操作系统或键盘布局。",
    "editor-extra-keys/@info-shiftKeysWarn": "\"Shift键\"包括通常需要Shift键和数字键的键，如井号，感叹号等。 这些键仅适用于\"当 () 被点击\"块，不适用于所有操作系统或键盘布局。",
    "editor-extra-keys/@name": "更多按键选项",
    "editor-extra-keys/@settings-name-experimentalKeys": "显示实验按键",
    "editor-extra-keys/@settings-name-shiftKeys": "显示shift键",
    "hide-delete-button/@description": "隐藏了角色、造型和声音中的删除按钮（垃圾桶图标）。它们仍然可以使用右键菜单删除。",
    "hide-delete-button/@info-restoretip": "提示：如果你不小心删除了角色、造型或声音，你可以通过点击菜单栏中的“编辑”按钮，然后单击“还原”来恢复删除。",
    "hide-delete-button/@name": "隐藏删除按钮",
    "hide-delete-button/@settings-name-costumes": "造型和背景",
    "hide-delete-button/@settings-name-sounds": "声音",
    "hide-delete-button/@settings-name-sprites": "角色",
    "no-script-bumping/@description": "允许移动和修改脚本，而不会导致重叠的脚本四处移动。",
    "no-script-bumping/@name": "不要自动设置重叠脚本的空间",
    "disable-stage-drag-select/@description": "禁止在编辑器中在舞台上拖动角色，那些明确设置为可拖动的角色除外。需要按住 Shift 才能在编辑器中正常拖动不可拖动的角色。",
    "disable-stage-drag-select/@name": "编辑器内不可拖拽的角色",
    "disable-stage-drag-select/@settings-name-drag_while_stopped": "在作品停止时允许拖动",
    "move-to-top-bottom/@description": "在造型和音频页的右键菜单中添加移到列表顶部或底部的选项。",
    "move-to-top-bottom/@info-developer-tools": "此插件曾是“开发者工具”的一部分，后来移到了这里。",
    "move-to-top-bottom/@name": "把造型移到顶部或底部",
    "move-to-top-layer/@description": "Shift+单击角色栏中的角色，将其移动到舞台的前面(顶层)。",
    "move-to-top-layer/@name": "将角色移到最前面",
    "disable-paste-offset/@description": "在同一个造型中复制粘贴形状时在原始位置粘贴，不向右下偏移",
    "disable-paste-offset/@info-vanilla": "也可以通过Alt+单击物体实现原地复制，无需插件。",
    "disable-paste-offset/@name": "粘贴形状时不偏移",
    "block-duplicate/@description": "按住 Ait 键拖动积木可以复制积木。",
    "block-duplicate/@info-mac": "在 macOS 上用 Option 键代替 Alt 键。",
    "block-duplicate/@name": "按住 Alt 键复制积木",
    "rename-broadcasts/@description": "在广播语句的下拉列表中添加重命名广播的选项",
    "rename-broadcasts/@name": "重命名广播",
    "swap-local-global/@description": "重命名存在的变量或者列表的时候添加更多功能：把变量在“适用于所有角色”与“仅适用于当前角色”和云变量与普通变量之间转换。也可以右键点击变量，在右键菜单中直接进行转换。",
    "swap-local-global/@name": "把变量或者列表在“适用于所有角色”和“仅适用于当前角色”之间转换",
    "editor-comment-previews/@description": "让你能够把鼠标放在积木或者折叠的注释上面预览注释的内容。可以用这一点来查看连接的太远的注释，通过查看积木注释来从底下判断处于哪个循环积木，把很长的单行注释折叠到比较小的地方，等等。",
    "editor-comment-previews/@name": "预览注释",
    "editor-comment-previews/@settings-name-delay": "延迟",
    "editor-comment-previews/@settings-name-follow-mouse": "跟随鼠标",
    "editor-comment-previews/@settings-name-hover-view": "指向折叠的注释时预览内容",
    "editor-comment-previews/@settings-name-hover-view-block": "指向积木时预览其注释的内容",
    "editor-comment-previews/@settings-name-hover-view-procedure": "指向自制积木时预览其定义的注释的内容",
    "editor-comment-previews/@settings-name-reduce-animation": "无弹出动画",
    "editor-comment-previews/@settings-name-reduce-transparency": "不透明",
    "editor-comment-previews/@settings-select-delay-long": "长",
    "editor-comment-previews/@settings-select-delay-none": "无",
    "editor-comment-previews/@settings-select-delay-short": "短",
    "columns/@description": "将积木分类菜单分成两列，并把分类栏移到积木列表的顶部，就像在 Scratch 2.0 中那样。",
    "columns/@name": "双列分类菜单",
    "number-pad/@description": "在所有设备上编辑积木的数字参数时显示Scratch的虚拟数字键盘，而不仅仅是在触屏设备上显示。",
    "number-pad/@info-explanation": "在编辑如“移动()步”等代码块中的数字输入时，会显示数字键盘。",
    "number-pad/@name": "始终显示数字键盘",
    "editor-number-arrow-keys/@description": "使用上下键增减数字输入框中的值，例如积木的数字框或角色属性输入框。",
    "editor-number-arrow-keys/@name": "在编辑器中上下键增减值",
    "editor-number-arrow-keys/@settings-name-alt": "按下 Alt + 按键时改变",
    "editor-number-arrow-keys/@settings-name-altCustom": "按下 Alt + 按键时改变",
    "editor-number-arrow-keys/@settings-name-regular": "按下常规按键时改变",
    "editor-number-arrow-keys/@settings-name-regularCustom": "按下常规按键时改变",
    "editor-number-arrow-keys/@settings-name-shift": "按下 Shift + 按键时改变",
    "editor-number-arrow-keys/@settings-name-shiftCustom": "按下 Shift + 按键时改变",
    "editor-number-arrow-keys/@settings-name-useCustom": "使用自定义值",
    "editor-number-arrow-keys/@settings-select-alt-none": "无",
    "editor-number-arrow-keys/@settings-select-regular-none": "无",
    "editor-number-arrow-keys/@settings-select-shift-none": "无",
    "expanded-backpack/@description": "将编辑器背包的内容排列成一个可扩展的双向网格，类似于造型库，并增加某些缩略图的大小。",
    "expanded-backpack/@name": "多行背包",
    "expanded-backpack/@settings-name-rows": "显示的行数",
    "expanded-backpack/@settings-name-upscale": "更大的造型和脚本缩略图",
    "script-snap/@description": "积木拖动之后会自动和积木区的格点对齐。",
    "script-snap/@name": "把积木吸附到网格",
    "script-snap/@preset-name-default": "默认",
    "script-snap/@preset-name-half-block": "半个积木的高度",
    "script-snap/@preset-name-whole-block": "整个积木的高度",
    "script-snap/@settings-name-grid": "格点距离（像素）",
    "fullscreen/@description": "修复了一些全屏模式下一些不希望的效果。全屏时同时让浏览器全屏并且隐藏绿旗所在工具栏。",
    "fullscreen/@info-hideToolbarNotice": "如果你选择不显示工具栏，请记住你可以使用Esc键来退出项目播放器的全屏模式。",
    "fullscreen/@name": "增强全屏",
    "fullscreen/@settings-name-browserFullscreen": "点击全屏时同时让浏览器进入全屏模式",
    "fullscreen/@settings-name-toolbar": "工具栏可见性",
    "fullscreen/@settings-select-toolbar-hide": "从不",
    "fullscreen/@settings-select-toolbar-hover": "当鼠标悬停时",
    "fullscreen/@settings-select-toolbar-show": "总是",
    "hide-stage/@description": "在“小舞台”和“大舞台”按钮旁边添加一个按钮，隐藏舞台和角色窗格，使代码区域更大。",
    "hide-stage/@name": "隐藏舞台和角色窗格",
    "editor-stepping/@description": "项目运行时高亮正在运行的积木",
    "editor-stepping/@name": "给运行中的积木显示边框",
    "editor-stepping/@settings-name-highlight-color": "高亮色"
}